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League Rules

How challenges, matches, and scoring work.

3Max challenges*
0dRematch cooldown
Bo3Default format

Challenge anyone — no rank restrictions. Open competition for all.

Out of office — toggle on your profile to pause. Pending auto-reject, outgoing auto-withdraw, active matches cancel. No penalties.

Challenge expiry — challenges expire at the end of the last proposed time slot.

* Max committed challenges — active + outgoing challenges only. This is to ensure the league keeps moving.

Challenge flow

ChallengeSend challenge
PendingWaiting for response
ActiveAccepted — play the match
CompletedResult submitted
Other: Rejected (declined)·Withdrawn (you cancelled)·Expired (no response)·Cancelled (either player)

Scoring

11Points to win
+2Min. margin
Bo1Alternative format

At deuce (10–10), play until one player leads by 2 — e.g., 13–11.

Rating system

Rankings use Glicko-2, an ELO-style system that also tracks how confident it is in your rating.

Placement matches — play 2 matches to get ranked. Until then you'll appear as "Unrated" at the bottom of the ladder. Your rating is tracked internally and will be revealed after your placements.

Rating — your skill level. Starting rating depends on your self-assessment. Win and it goes up, lose and it drops. Beating higher-rated players gives you a bigger boost.

Confidence — how sure the system is about your rating. The more you play, the more confident it gets, and the smaller your rating changes per match.

Inactivity — stop playing and confidence drops over time. Your rating stays the same, but when you come back, it can swing more until the system re-calibrates.